Instant spawns! No more waiting around 15 seconds in multiplayer! Set spawn point (might be random later) Onto news! Spawning has been revamped! Here's a list of what's cool:
It shouldn't bee too big of a problem, but I'll see what I can do about it nonetheless. Props probably will move if you bump them, but I don't think that seekers are going to run around bumping into everything hoping that one crate will move. I've managed to get some of the sounds working through a crude way, but the droids still don't spin and hop around. The sounds and animations are part of the default odf for them, and function (I assume) only when the object is an actual placed object. Yes, I am aware that the medical and ammunition droids are both missing their sounds and animations. What do you mean by 'give each seeker a remote droid to check their appearance'? Do you mean to check the prop's appearance before the game starts, or during the game, or would it have some function where it can tell if it's a real prop or not? Please elaborate. I'm probably going to change it soon to make it more similar to the default trooper's camera. The camera is a little bit experimental right now. And wont the props move if you bump them? The medical droid is missing its turning animation, arms, and ambient sound. maybe you could give each seeker a remote droid to use to check their appearance? Although that might be used as a scouting tool. Try to find the hidden prop in each of the pictures! No props are in screenshots 5 and 6. I need beta testers that can test this online! Don't request beta if you can't test online with multiple people! Now in open beta! Check out the archives here for all releases!
Singleplayer is only good for finding hiding spots. It is still playable in singleplayer, but all you can do is run around as a prop for five minutes. The seekers' objective is to find and kill all of the props before time runs out.ĭoes that mean it is for multiplayer only? The props' objective is to hide from the seekers for five minutes (starts when the first prop spawns). After one minute, the seekers will be able to spawn.
The props choose different objects to play as and they must go hide from the seekers. Prop hunt is a gamemode in which one team is seekers and one team is props.
How well do YOU know the layout of SWBF2 maps?